CDIV – Tyranny of Belief, Part 1

Tom D invited some interesting clarifications in my previous article, and DavidtheBarbarian suggested my response ought to be an article unto itself. I am going to just copy and paste the comment and add some light edits and additional thoughts which came to me after the fact. In writing this I realized my additional thoughts expanded substantially so I took them out and put them in their own article, to follow.

Thank you, all, for the ever interesting discussion here at the Times-Dispatch!


Tom D, Let me answer your question with a question: If you don’t think your beliefs are so good everyone should have them, why do you have those beliefs?

Consider it using game theory.

Player A has an idea which he believes is a good idea, he thinks it accomplishes some arbitrary goal, he thinks it would accomplish some arbitrary goal faster if other people shared it.

Player B has an idea which he believes is a good idea, he thinks it accomplishes some arbitrary goal, but he does not think he should tell other people about it.

In the pursuit of some arbitrary goal, who do you think will accomplish their goal faster? Which idea do you think will survive longest? Probably the idea professed by Player A, right?

Now introduce Player C, who has an idea which he believes is a good idea, but his idea is to prevent the completion of the above referenced arbitrary goals, and he would more effectively prevent that goal if other people shared his idea.

Which Player has a chance at still accomplishing their goal? Player A has a fighting chance, because Player A is playing the same game as Player C: persuading people to share their idea. Player B is not playing the same game, and will be ignored and irrelevant to the pursuit of some arbitrary goal.

If the arbitrary goal is “Social stability” or “maximum freedom” or “virtuous society” or “high taxes” then people who take the Player A strategy will be in a position to increase their goal, or people who take the Player C strategy will be in a position to prevent that goal. Player B strategy will not move the marker on social stability, maximum freedom, virtuous society, or high taxes.


All that being said: There’s no neutral policies either. All policies–or ideas, or positive decisions of any kind–are by their very nature exclusive of things that violate those policies. The only reason some policies might seem neutral, it’s because there is a common cultural agreement that they are sensible. Take a law prohibiting murder: By definition, this law is restrictive and oppressive to murderers, but because society already agrees that murder is a bad thing, there’s no debate about it. When you take a more hotly contested legal situation–let’s say, Carbon taxes–then if it was implemented then it would be totally unoppressive to people who support the carbon tax, and totally oppressive to people who oppose it. All law of any kind is a discriminating dichotomy against somebody or something.


The desire to implement policies that preserve and maximize freedom is “classical liberalism”, of which I described Libertarians as the archetype, in the OP. My stance, and the stance I profess on this blog, is contra Classical Liberalism. This makes me unpopular among both right-liberals (republicans/conservatives) and left liberals (democrats/progressives) for different reasons. For a little more thorough discussion of this, see this article of mine which answers this question neatly.

AMDG

CCLIX – Infinite Games

I heard a talk recently that introduced a game theory concept to me, and it is tangent to a lot of things I like to talk about here on this blog and think about in my brain so you’re getting a post on it whether you like it or not.

The concept is Finite and Infinite games. A Finite game is a game with discrete rules, discrete winning conditions, which all players know about, and which all players agree to. Baseball is a finite game, Scrabble is a finite game. An Infinite game is a game without discrete rules, and no winning conditions; the key is to keep the game going. In an infinite game, you only lose by dropping out. If there is a winner at all, it’s the last one standing. The Cold War is an example of an infinite game.

The talk was in the context of business, and the speaker gave the example of contrasting Microsoft with Apple. The speaker was with an Apple executive and pulled out a handheld Microsoft device and said to them, “Hey, this product is way better than yours.” The executive turned to him and said “I’m sure it is” and that was that. The speaker supposed that if he were to do the same thing with an Apple product to a Microsoft executive, the Microsoft exec would scramble a team to inspect and look at it and figure out what works and what doesn’t. Microsoft plays a finite game–product vs product competition; Apple plays an infinite game–they are in the business of long term survival not product to product competition.

This concept struck me because it has applications in many aspects of our lives. Are you trying to be healthy? Don’t play the finite game (short term results) but play the infinite game (the only losing move is to stop playing). Are you trying to boost your career? Don’t compete with your colleagues, but make yourself indispensable.

Jordan Peterson had a separate and unrelated talk I saw but which I felt applied. He said taking the long view allows you to see yourself as a community of persons rather than just you. Every moment of your future is a version of you–what can you do to make that community appreciate your present self? If you think in terms of “win now” then you’ll sacrifice, you’ll take from your community of selves; if you think in the long term then their success in the future can come at your present expense now; and your goal becomes to set them up for success rather than yourself. The best way to keep playing is to incentivize people to keep playing with you.

What about Faith? Is Faith an infinite game or a finite game? It’s certainly not a finite game, insofar as there is not a winning condition. But there kind of is–Heaven. We can’t keep the game going forever, there is a finite end. We also know the rules. We can’t keep the game going, but we can at least keep playing for our entire lives. We aren’t competing against anyone but ourselves.

An incomplete thought for now but I think I will be referring back to this idea.

AMDG